So in short I was playing a game one "default" setting except huge galaxy, because Im not overly good at the game. Brush your teeth a hero. VivatRomae • Reptilian • 7 yr. The inability for much of the active "pdxscript" code to be decoupled from the rendering loop (personally I also think trying to build your own pseudo-programming language is a bad plan, but /shrug) 4. Home; Guides; Code Lists. Constructors still move to build starbases in unoccupied territory. Pack a great deal of point defense, if you don't already. So in my opinion the giga canon is really the way to go. Create specific game, disable ai, give yourself all tech - and force ability to attack friendly fleets. Montu made some tests and came up with the best build as Giga Cannon + 3 neutron launchers + 1 kinnetic battery. Unbidden fleets are glass cannons, fragile if you have the right counters but capable of devastating firepower. Necrophage devouring swarm is a. So, Prethoryn Scourge spawned right next to me, started eating my neighbours. This is where Perdition Beams and Tachyon Lances shine, and this is the time where X slots are particularly powerful, and L slots should better be filled with Neutron Launchers. (Low energy maintenance/fast building). 3) So we have all been hearing about huge Unbidden fleets appearing since the release of 1. CarlVonClausewitz. CryptoTo give perspective, if you've ever played with gigastructural engineering, it took me 6 fleets of 2M fleet power each + 2 Behemoth Planetcrafts to destroy 3 of their weaker ships. Their ships have poor to no shielding. com I'm a bit of a newish player, and am in the endgame for the first time. The Prethoryn Scourge don't field artillery weapons, though. Not necessarily it seems. Improved Cruiser Hulls:That looks and sounds like the Vanguard. View community ranking In the Top 1% of largest communities on Reddit. A place to share content, ask questions and/or talk about the 4X grand strategy…Defense platforms are finally very viable! What are your DP loadout? I always make three kinds of platforms: Artillery: Here I load the long distance boys, on side for a Neutron Lancher and the other side are Kinetic Artillery. Anti climatic, the swarm spawned in the far side of the Galaxy and I turned most if the l cluster into machine worlds and foundries. And at least it sounds plausible. Get the galaxy to collectively declare war on you, and then watch as waves. Hi there, I'm new to this game (never played a Paradox Game before) and after many attemps I finally managed to build a small but sustainable empire (I play on the smallest possible Galaxy because I want to keep it simple at my skill level) I conquered roughly 1/3 of the galaxy and didn't engange in any diplomacy despite defending myself against an. If Unbidden spawns, then you might refit your ships with lots of anti-shield weapons. You should use armor piercing weapons exclusively. You may have to deal with rampaging marauders, border skirmishes, genocidal empires, economy problems, and many other things. Starting from one planet strategy, it was difficult even with advanced tech and defender of the galaxy ascension perk. So, first of all, untick Auto-build. Do not bring destroyers or corvettes into the battle as the scourge will decimate them. 71 (makes the Sentinels donate a fleet) crisis. The vanguard arrived and before I could even get to it, an Awakened Empire just rolled over them completely and I got the "end of the scourge" popup, but the situation log is stuck on "the coming storm". Karma114 • 3 yr. So here goes. Their starbases are as strong as citadels and modified by the Crisis Difficulty setting. ago. Then groups of 4/5 colony ships started popping up repeatedly in a few systems. Sadly the Prethoryn Scourge arrived in my galaxy. They chewed through about a third of my territory (including taking away my matter compressor) before I managed to refit my ships and build a. If your total fleet power is only 70K, build more anchorage only stations. Including most of my race and my homeworld. Before the Sentinels died, I was able to squeeze a fleet out of them. While other crises have a variety of weights that boost your chance of getting them, the only way to get the crisis is to have. The vanguard/First Wave spawned on the outer rim of the galaxy and I was able to take care of them. It's a Huge Galaxy, 1000 stars. Finally we have the Focused Arc Emitter which bypasses both armor and shielding and hits hull directly. 1 [1759] Crisis Prethoryn Swarm broken. Grab territory, build all the mining stations, but spare the research stations early game until keep up with the pop reductions on research starts to become necessary. In most cases yes. then send them around Prethoryn space to destroy their constructors and starbases. But my Prethoryn problem is under control. Build 2 Tachyon Lance fleets and send them in a direction (for example, one goes north and the other goes south). destroyers only. The more trade-hub building you build (and the longer your route from the system to your capital), the further the collection radius goes, and the longer it took to calculate. Best. Depends on who you're fighting. So don’t take synthetics, play as robots, have the robot FE in the game or take jump drives/psi jump drives and the scourge should be more likely to spawn. So in my opinion the giga canon is really the way to go. Questions about the Prethoryn Scourge. At least we can take comfort knowing that in these times of crisis, the flame grilled whopper remains available at any Burger King near you. Because of a very lucky game i had researched quite alot and had a fleet with around 32k combat power and was able to squash them relatively quickly. This is one of the weak ones. As such, the #1 strategy is to spy on enemies until you can see their fleet designs, and then build (and/or upgrade your ships) into an effective counter. No idea about Prethoryn but for the AE the AI can probably build things you can't even by tag-switching to them. File must be called ' [insert file name here]' without the brackets. When cruisers are unlocked, mix 3-5 cruisers for each fleet if possible. With tach lances, you can shoot over half the solar system. They may also get Constructors and Infestors with this reinforcement. ago. Basically you want shipyard stations near the front line or on gateways, trading stations, and anchorage stations. A sadness. Can the galaxy unite and prevail against this foe!Thanks. Enter in console: event crisis. run. Your missiles will be in the air long before they're in direct fire range, and you can toss in some PD to blunt the rest of their offense, something that they don't do in return. Heh ¯\_ (ツ)_/¯. The only way to stop the Unbidden is to destroy the Extradimensional Portal. 77 Badges. Other forms of that the Prethoryn can take are insect-like and fish-like. The sentinels actually arived a while ago. Call the empire Magikarp or something. Somehow, i had 15 fleets with a strength of (in average) 80. They managed to take only a few planets but heres where the issue starts, after destroying every. Their fleets are not strong to me, since each or my 228 command fleets. 1. You need to go on the offensive and wipe out their infested worlds to stop the spawning. 2. Stellaris Ship Design Guide 2023 [3. . I believe in the game files at moment it's actually scripted so that if one end-game crisis has occurred, the others will never be able to. Open menu Open navigation Go to Reddit Home. At one point I decided to test the waters and went into their territory with two fleets; my specialised 120k anti-prethoryn-scum fleet and a federation fleet of 160k fleet power. Like, the disturbing possibility is that maybe the Prethoryn are RIGHT, at least a little bit. Prethoryn Scourge is probably my favorite crisis, for how they spread out and dominate a complete section of the galaxy. Call the empire Magikarp or something. Yes that's the point: after a neutron sweep you can't just land troops or resettle or whatever, the planet is marked as coloniseable. CryptoAnd if you happen to get the Prethoryn as your crisis, you might be able to use those missiles better than the Prethoryn themselves! Now, who would want to start with some boring old Corvettes? As a final little flavor feature for you, I present you with the Cordyceptic Reanimation Facility, capable of resurrecting space fauna continuously for. During ww2 Belgium was neutral but was eventually forced to fight when the German military invaded and began wreaking havoc. Loadout was full battleship fleets with. Once I realized they only have armour on their vessels, I was wrecking their 35k fleets with my 20k. Carrier ai ships will attempt to keep that long range with the enemy for a long as possible. The hunters are an extremely advanced empire that saw the scourge being a devouring swarm, and so they decided to wipe the scourge out. It's assumed that this form is the only one that contains enough intelligence to communicate with the player. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. A mechanical network of thousands of unit service and repair facilities dominate this planet's surface. I think he managed to defend one system with just a 20k fleet against non-stop Scourge fleets, they never even got into range. The way I beat them was by just creating a single, massive fleet that could overwhelm the 15-25k fleets so much that I could take several of them in a row before reparing, then I took out their main fleet, split my fleet into the same amount of sectors. Prethoryn constructors will. About a third of the time they don't spawn at all. aka anti-Prethoryn faction) crisis. ago. We're at war with the Prethoryn Scourge in Stellaris the grand strategy game by Paradox Interactive. If you manage to defeat the Vanguard, the full force won't show up and the crisis will be over. v1. 2/3rds of which are exlusively tachyon/particle lance, the other 1/3rd are small/medium weapons and a few flak cannons. minke19104 Lame Duck. tech_battleship_build_speed. In this system, there is a hostile fleet, a destroyed habitat, a tiny gaia planet, and 2 barren worlds that have the terraforming candidate feature. Do not be afraid to switch to armageddon bombardment and tomb world your enemies. The Prethoryn act much like the Magog of Andromeda. 2. I was fairly long into the game when one of the crisis events finally started, the Prethoryn Swarm. You have to save the galaxy with style! Anti-gravity technology is a thing in Stellaris, and is common and reliable enough to be used in architecture. 30x. If you have 1-2 words with ~2k defense army strength the prethoryn near cant advance. ) As for the Ai not helping you that’s not surprising. You can also get that much with a tall build, you just have to run Inwards Perfection and Agrarian Idyll. The AI keeps making empires fight against each other almost. 57 votes, 27 comments. At one point I decided to test the waters and went into their territory with two fleets; my specialised 120k anti-prethoryn-scum fleet and a federation fleet of 160k fleet power. You need to go on the offensive and wipe out their infested worlds to stop the spawning. . They are pretty much unstoppable on initial landing (imo), due to the dense layering of the fleets they start with. Prethoryn Scourge - Ah! The year is 2487 and the galaxy burns. Pro Tip 2: Divide your fleets between several stations to upgrade them much faster than as a standalone stack. I fought valiantly with my 70k fleet I destroyed 260 of their ships. EZ solution. The Prethoryn are coming and something else is following. Start off somewhat pacifist and build economy then when given the chance go wombo mode and begin the destruction. They managed to take only a few planets but heres where the issue starts, after destroying. The swarms SC should benefit, and are slightly better. I was fairly long into the game when one of the crisis events finally started, the Prethoryn Swarm. For Stellaris, I suspect the addition of other mini-crises (Great Khan, Gray Tempest) that use the same basic mechanics (hostile to all, big fleets attacking everything) make the end-game less. This is the standalone balance portion of ISB and contains gameplay changes designed to balance and encourage massive space battles. Considering I have taken all traditions and such, this is the best strategy, thank you. They may also get Constructors and Infestors with this reinforcement. Oh, I don't build stations on resources 2 or below, and never use sectors, but I wonder why my economy can't sustain a large fleet!. Good luck. However. but decided to wipe them out when my other fleets finished switching to anti-Scourge and reached the system. Pop management is. A teeming planet-wide network of bustling hives crisscross this world. also remember lanchester's laws. I seem to be having the same issue, all the prethoryn planets have been eliminated, they are no longer in the species ledger and i have not had any kind of crisis ending. 0 unless otherwise noted. Offensively, prethoryn are primarily equipped with with missiles, strike craft, and anti-shield weapons. The. And this is a crisis that has ascended beyond a crisis. I think the real reason anti-armour is so effective is because the whole %-based armor system is broken to begin with. - in canon Stellaris, you can't have multiple crisis happen in the same time. [deleted] • 3 yr. (Skip out on the guardian PD bc even though it does marginally more dmg, it doesnt have the tracking that flak does and thats needed for prehoryn strike craft)What is happening is, Prethoryn triggered before Contingency, set the 12 year "recently fired" flag, then while waiting for the Outer Rim event to fire, the flag expires. The Prethoryn actually did their job when I encountered them. With lots of ships, and sometimes a bit specialization. Others destroyed 140 Prethoryn ships. Make sure all those prethoryn fleets are closer to your decoy fleet's system than the system that you want to bomb. SC are the best pd but can be tricked a little bit to not shoot at missiles if there are enough enemy strike craft to distract your own. 5 to 2. 159 ratings. need to use orbital bombardment until the planet hits zero and use the console command "event crisis. This is still primarily a DPS-oriented build. The nature of this planet's production dispenses with the need for major urban centers. When i took their last planet. The ship designs and loadouts in the guide are effective against all AI empires and all Awakened empires. Give cruisers and battleships really defensive AI, Lances, and armour. After a long worrying about the Prethoryn taking a bite out of our civilization, unwind by taking a bite out of your own tasty whopper. The pic is the build I used. The problem is your minerals. A place to share content, ask questions and/or talk about the 4X grand strategy…In a recent update, there is a special system called Ubogleelt. check command list) The tag varies depending on how many ai empires you have in game. Either this is a bug or xenos are masochists. 2: Every Prethoryn fleet located within Prethoryn space will attempt to attack the nearest non-Prethoryn fleet that is within their territory. Advanced Cruiser Hulls: tech_cruiser_hull_2. First a scout wave, then a stronger second wave. We weren't able to end the crisis and it was very frustrating. Add in a couple of Hangar slots to intercept enemy missiles and fighters and you have an incredible advantage. Pro Tip 2: Divide your fleets between several stations to upgrade them much faster than as a standalone stack. Occasionally some Prethoryn Infestor fleets appear in an unoccupied, unowned system, get immediately destroyed by my (and other) combat fleets. Ygolnac Dec 27, 2017 @ 6:55am. I want to unlock the Prethoryn ship weapons and components added by Ancient Cache of Technology, but they did not spawn because I got the Extradimensional Invaders instead. Yeah, I’m aware of the distinction. The Prethoryn Scourge. You can hold, you can win. Use plasma cruisers or plasma battleships. What does work is anti-armour and anti-hull weapons, preferably long range. The race that almost drove the Prethoryn to extinction and still pursuing them. You're going to build one Gunship type Corvette, one Artillery type and one Screen type. Can someone please explain to me how you're supposed to beat the Prethoryn Scourge? As of 1. I think a 2-3 mil fleet of that should be able to fight their 4. Deviant + Decadent actually works pretty nicely, because being Decadent increases Authoritarian attraction. Business, Economics, and Finance. They may also get Constructors and Infestors with this reinforcement. Their starbases are as strong as citadels and modified by the Crisis Difficulty setting. I'm too lazy to bother going through and actually mopping them up, but for all intents and purposes, I've won. The Flood Replacer for PRETHORYN SCOURGE. 2. Ring Worlds in particular allow for a huge amount of research as each ring-world provides 4 habitable colonies in which each colony can build up to 5 research segments and those segments provide 20 researcher jobs each (2. That said, for other enemy types, you should pack some smaller weapon systems (M or S size) to hit opposing corvettes. 2x Hangar module starport are superb value in the early-game, 3x Hangar/1x shipyard starholds stay relevant for quite some time and can provide a superb staging base for your fleets (seriously, make sure you include that shipyard, your fleets repair basically instantly at a starbase with a shipyard and it's well worth the inclusion). If you can, research more advanced. everything is build up again. 30x Destroyers isn't enough to protect the whole fleet, but its enough to "degrade" the enemy Strike Craft and Missiles. Jump to latest Follow Reply. 4. AI players will never retreat if they own. Out of those, I've gotten to the end-game crisis maybe 3 times. Stellaris Real-time strategy Strategy video game Gaming. That way you will at least do good chunks of damage and maybe kill some. Advanced energy weapons require Rare Crystals and Exotic Gases to build and operate. This means if you build a lot of fortresses in a system right in the middle of their territory it turns into target #1. Stellaris > Guides > Kioshi Rin's Guides. Unsubscribe. Prethoryn Swarm Strength (1. The contingency weapon systems seem to prioritize large targets first anyway so you'll find your battleships/cruisers tanking for your destroyers/corvettes if anything. . Prethoryn constructors will build starbases to expand their territory into unclaimed systems. They're less powerful than Kinetic Artillery on paper, but when applied practically they vastly outperform them against the Scourge. It was a long-awaited change since the meta seemed to be amassing Battleships with Neutron Launcers and going through the game mindlessly. +300% Megastructure Build Speed for 10 years: Prethoryn Brood Queen +30 Research to Society: You gain a. But not before they invaded 2 planets (managed to stop the terraforming of a third in its path). A place to share content, ask questions and/or talk about the 4X grand strategy… Against the Prethoryn the Tachyon Lance and Neutron Launchers are insanely strong. This is the mod Stellaris needs. 3 x Large Plasma. ago. The Archaeo-Engineers ascension perk does give a +33% weapon damage boost to any Archaeo-weapons (those types of damage boosts arent shown in the ship designer, so the pictures are the base stats), but even then I dont know why anyone would go for the kinetic/plasma instead of the new T-Slot or the defensive modules instead. They're missiles, strike craft and acid bursts that either shreds or ignores shields. My fleet was ~285 battleships using full kinetics, and I planned to build it to the 300 range + bait corvettes needed to take out the Unbidden in the past. Now I fortified my position on the. Set ambushes. also, they don't seem to expand anymore, they have about 4 planets and are stuck between a fallen empire on one side, and a few colonies from some pathetic weakling on the other. Hi there, I'm new to this game (never played a Paradox Game before) and after many attemps I finally managed to build a small but sustainable empire (I play on the smallest possible Galaxy because I want to keep it simple at my skill level) I conquered roughly 1/3 of the galaxy and didn't engange in any diplomacy despite defending myself against an. To counter, hull/armor/shields aren't going to make that big a difference, but a mix of armor and hull focus is probably the most efficient. So this post is not necessarily directly to you. You can hold, you can win. Null void beams vs disruptors vs strike craft and missiles. File should be placed in the root Stellaris folder in your My Documents. Best. Hi there, I'm new to this game (never played a Paradox Game before) and after many attemps I finally managed to build a small but sustainable empire (I play on the smallest possible Galaxy because I want to keep it simple at my skill level) I conquered roughly 1/3 of the galaxy and didn't engange in any diplomacy despite defending myself against an. Commands. They will never be safeI think the idea of the hunters as a mysterious force that might be too powerful to fight is more interesting. alternatively, u can also go strike craft+CL, or entirely missile corvettes spam (not torpedo) for by passing the shield. Use your own Strike Craft to deal with their's. Against the Unbidden, the Focused Arc Emitter is absolutely devastating. This page was last edited on 22 June 2022, at 20:09. It is always heavily defended, and cannot be destroyed until all the Unbidden's Dimensional Anchors are neutralized. Jump to latest Follow Reply. There are 2 event commands, one spawns the crisis instantly, and the other starts the proper event chain. It entered the galaxy in the northern part of my empire. This is a story about the defence of an outpost called D. I was fairly long into the game when one of the crisis events finally started, the Prethoryn Swarm. A thousand thoughts race through the Admiral's mind. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…3. . more point defense, less hangars. Fit for: Stellaris 1. I really wish Stellaris combat was more than just “generic empire builder IN SPACE”. 1 yr. Other kinds of EXTD species. Using Strike Craft against the Contingency is a question of whether you have enough of your own to overwhelm their strike craft and PD. Not necessarily it seems. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Again, I'm playing on "Normal" difficult. After this is fully upgraded and all are produced, you will have 11 of 13 dragons. Anyway, it was extremely helpful. In between their feeding phases, they live in the void between galaxies. If that does not work then it is what it is. Hi Guys, Yesterday I faced on around x3 difficulty Prethoryn 300k fleets (main armies) and I noticed that they were a complete joke to several of my 100k fleets. This is actually the first time I've ever encountered the Prethoryn Scourge, so I'm unsure how much of this is normal (none of it should be), or how much is simply broken in my case. Basically Im one of 2 hive minds in the galaxy filled with assholes. 5. As accidental fly into a pulsar system means if you have the other way you get wrecked. File must be called ' [insert file name here]' without the brackets. Pop management is extremely important. Darvin3 • 3 yr. This article is for the PC version of Stellaris only. By the time you've met. 2x Hangar module starport are superb value in the early-game, 3x Hangar/1x shipyard starholds stay relevant for quite some time and can provide a superb staging base for your fleets (seriously, make sure you include that shipyard, your fleets repair basically instantly at a starbase with a shipyard and it's well worth the inclusion). They spawned on the other side of the galaxy which allowed me to build up my space navy to around 50k-60k but I have no where near enough to destroy the Scourge still. Using the console command 'debugtooltip' and 'event crisis. While 2 Whirlwinds is worse than 1 Kinetic Artillery on this build, the extra utility slot tilts the scales in favor of broadside. They took several systems and spammed all around with many 40, 60, 70, 80, na even 100k fleets, I could beat at most few of them one by one at single. All of the Prethoryn Vanguard and Star Brood fleets have ceased activity and sit in occupied systems up to 10 jumps away from their original entry point. Considering I have taken all traditions and such, this is the best strategy, thank you. Things you need against the scourge: Lots of point defense (they only use missiles and strike craft) Lots of armor. The before and after strength of my entire fleet forces after fighting the Prethoryn Scourge main and vanguard (beat the vanguard then left 1 fleet alive so the main fleet would spawn) It was the year 2625 when the signals from another galaxy event appeared, and luckily for me, the spawn point for the crisis only had 3 exits into my empire. I cleansed all the infested worlds and destroyed all their fleets. . To build a battleship of this design, my empire needs 3 months to generate enough alloys, so at most 4 new battleships per year. Syreniac •. As you can guess the scourge didn't exactly last very long. Active Effect +300% Megastructure Build Speed. Sends a diplomatic command from the target to the player. The Prethoryn Scourge spawned in a system that contained one of my ecumenopolis forge worlds with an orbital ring, and I have defeated them everywhere. Go to Stellaris r/Stellaris. Prethoryn too time-consuming and boring. This time it was the scourge and I realised that I don't. Prethoryn are boasting upwards of fifteen 140k+ fleets. AI players will only attack systems if their Fleet Power is 20% stronger than that of the opponent’s. I packed them armor penetration lazors all the way into my battleships and tear them apart pretty easily. I then promptly surrendered to them. If you have 5-6 fleets of those battleships and titans you can kill an unbidden fleet and the anchor with no losses. 6. Destroyer LPP provides Flak for anti-carrier, Point Defense for anti-missile and anti-torpedo. I want to try something like this. This will force the event that happens after you bombed an infested planet to a barren world. At one point I mustered a 100k fleet of battleships (with anti armor weapons), but it was destroyed trying to defend my capital. You have to save the galaxy with style! Anti-gravity technology is a thing in Stellaris, and is common and reliable enough to be used in architecture. ago. . 2. They don't exist anymore. Corvettes equipped with Torpedoes also do well against them. Then groups of 4/5 colony ships started popping up repeatedly in a few systems. So not only can you adjust the weight and maneuverability of a mech, it can also fly. So not only can you adjust the weight and maneuverability of a mech, it can also fly. Imperial Cult is actually a great civic, it just requires you to be Spiritualist which has its own problems. 000 fleet that i destroyed without problem. Set their fleet behaviour to aggressive, rightclick a system with a Prethoryn World, and just afk. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Curious to see if it's survivable at all, but expecting this to be a sweet sweet slow. Unbidden ships has no armor, but tons of shields. Makes for an unfun game, though. Runs the specified file with list of commands. 38. Add in a couple of Hangar slots to intercept enemy missiles and fighters and you have an incredible advantage. "Ah yes, 'The Hunters'. Experienced the same thing in a multiplayer game in 3. A dedicated artillery fleet can just sit outside a starbase's effective range and shell it. It does everything you want a colossus to do. Go to Stellaris r/Stellaris. The final test every player will face one day is this crisis. [district id] effect add_planet. At least we can take comfort knowing that in these times of crisis, the flame grilled whopper remains available at any Burger King near you. It quickly consumed half of my empire and two others. Stick 200 of them into a fleet, stick 200 more into another fleet, etc. Yes, they’re magnificent! I do a 2:1 ratio artillery:hangars but i leave the front xl slot and only use the two middle section hangars. As for what I recommend : never, EVER let the scourge take the initiative, attack them to stop them from massing their fleets, generally what I do is build massive anti-armor battleships fleets and go bomb an infested world, then I sit back and watch their fleets suicide themselves one by one on mine, only retreating when a very large. Remove any Armor and put as many Shields on your ships as you can - the Contingency only uses energy weapons, so Shields are your best defense. The Prethoryn Scourge will attack planets that contain biological pops first; Each fleet will take systems in a way similar to Total Wars. If you can't, then wait until they destroy the others, and you get a way. -Build a couple shipyards to service, repair and reinforce your fleet on or near the path that the scourge is attacking from. I was wondering what a good couple builds for fighting them, as I am having a bit of a rough time finding. The Prethoryn Scourge arrived in an unclaimed section of the. Once that point is reached, send in your main fleet to start bombing. 4. 9 Meta Update] We are all aware that Stellaris ship design has had a massive rebalance, and with that the combat system and the overall pace of the game. A place to share content, ask questions and/or talk about the 4X grand strategy…Against the Prethoryn the Tachyon Lance and Neutron Launchers are insanely strong. This guide will be updated with every major stellaris patch being released. The only other way they can generate new ships is to have starbases (the more starbases the more ships. Dec 11, 2018. Have a balanced home life as a hero. 107. Console. Most builds are okay but stick with a build. Oh no, that's just what the overlord of this faction mustered on their own. 5-10 Cruisers. The hunters are an extremely advanced empire that saw the scourge being a devouring swarm, and so they decided to wipe the scourge out. Nov 27, 2018. I want to try something like this. In a way the Stellaris universe is actually pretty dark. The scourge relies very heavily on missiles and strike craft. Tachyon Lances are actually good against the Prethoryn. Smashed the prethoryn as soon as they showed up. Their starbases are as strong as citadels and modified by the Crisis Difficulty setting. A place to share content, ask questions and/or talk about the 4X grand strategy…Hi there, I'm new to this game (never played a Paradox Game before) and after many attemps I finally managed to build a small but sustainable empire (I play on the smallest possible Galaxy because I want to keep it simple at my skill level) I conquered roughly 1/3 of the galaxy and didn't engange in any diplomacy despite defending myself against an. Me and my friend only found out about this Anti-Scourge strategy in our last multiplayer game of 1. Additional comment actions. Pro Tip 1: Build one class name for your ships so can you simply change out your loadout and upgrade ships on the fly without having to build new fleets. Maybe the hunters are so overwhelming that our galaxy will be destroyed either way, and at least if the Prethoryn escape, SOMETHING will. Their starbases are as strong as citadels and modified by the Crisis Difficulty setting. The key against the Scourge is to pick your fights and burst them down asap within those fights. Destroyers- if you use them, should be built for alpha and to die. - Activate a new edict to. can't declare galcom focus. [diplo] [id] reverse_diplo action_invite_to_federation 01. I was remembering that glassing all the infested worlds was ending the. This crisis seems ridiculously overpowered to the point of being unplayable. But it’s been thirty years and my vassals and I are still bombing the dozens of infested planets they left and putting down insurgent prethoryn fleets. I'd say the real problem isn't their occasional bugginess, but rather the AI empires' total obliviousness to the Prethoryn as an enemy. The Prethoryn are the easiest of the crisis events, but you absolutely need to be going on the offensive and containing them aggressively and shutting down their reproduction. Click to expand.